1-PlatformPlaybook Studio
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G16Space(Gravity)ExperienceEngine-ready

Room reputation

Repeat faults and low one-tap ratings rank a room lower in search until it is fixed and rated well again

Simulate
Readiness
0 Concept
Release wave
Wave 3 (Q2 to Q3 2027)
Group
Rooms
Risk tier
R2
Autonomy at design
Autonomous
Autonomy at launch
Ask
Version
2.0.0

Settings: Fault count, window, Frequency cap

Serve

Who benefits
Everyone booking rooms
Adverse experience to avoid
A room unfairly ranked down after it was fixed

Authority

System owners
FM owner, Workplace owner
Declared scopes
A02A08A16A31

Flow

When
Triggers
T14Fault ticket raisedFaults

Fault ticket on a room

T23Booking end approachingRatings

At the end

If
Context
C06History patternFaults

Repeat faults in 30 days

TTL 120s · on unknown: skip

Then
Ask and act
A16Raise tickets4Faults

Raise priority ticket

RiskR1
Conflict key
ticket:{asset}:{category}
Compensation
cancel the ticket
Retry safe
Yes with key
A08Open or close spaces5Faults

Rank lower or take out of service

RiskR2
Conflict key
space:{space}:availability
Compensation
restore the prior availability
Retry safe
Yes
A02Ask with answers7Ratings

Rate the room

RiskR0
Conflict key
run:{run}:ask
Compensation
withdraw the ask
Retry safe
Yes with dedup

Timeout 600s · on timeout: compensate

A31Record outcomes8Ratings

Record

RiskR0
Conflict key
none
Compensation
none
Retry safe
Yes
Verify
Read-back
V08Ticket closeds6Faults

Ticket closed, rank restored

V07Notice answereds9Ratings

Answered

Evidence

Time stage
Meet
Metric
Fault-caused start delay minutes
Basis
Measured
Evidence grade
Observed
Fallback on failure
Device left as is; ticket raised; owner notified